The designing, building and racing of soapbox racers provides hands on learning of many STEM (science, technology, engineering and math) based educational objectives. It also has art and physical education components making it a multi-departmental event that all teachers can enjoy and participate in.
- produce an illustration to show the relationship between each part and the whole,
- sketch parts in proportion to actual size of the racer to be constructed,
- recognize the advantages of illustrating intended features before constructing the finished product,
- accurately label a model, (the sketch) using proper names and numbers, and
- demonstrate techniques required to alter drawings and show a variety of views.
- use a compass to draw circles of various radii,
- calculate the number of degrees in each segment of a circle divided into a given number of parts,
- read and use a protractor.
- state the operational definition of automotive style steering and alignment,
- explain the procedure and rationale of aligning the wheels of an automobile, and,
- list the names of the parts of a steering mechanism.
- set up and manipulate a variety of power and hand tools,
- interpret diagrams and compute spatial relationships, and,
- measure andcompensate for the width of a saw blade.
LANGUAGE DEPARTMENT - The Language Department is not left out, since each student should be required to follow written instructions to assemble the steering mechanism and construct the racer. PHYSICAL EDUCATION - GOKIT provides a uniform set of wheels to ensure fair competition during events and a compatiblesteering mechanism which provides equal opportunity during construction of a basic racer. An event is much more exciting when allparticipants have an equal opportunity to participate and to win. Materials- a flat area such as a parking lot, used tires and a stop watch. Procedure- Information concerning the setting up of "parking lot" events such as slalom or relay races areavailable on request.OBJECTIVES- After participating in such a competition students should be able to:
- manipulate a steering mechanism, 2. coordinate movement of driver and pusher, and
- recognize that they can't always win, but they won't always lose either.
- a better understanding of the processes to be used when designing and building his/her own racer,
- the satisfaction of having contributed not only to the design and construction, but the purchaseof his/her racer as well.